Factsheet

Developer:
Astrojone
Based in Stockholm, Sweden

Founding date:
January 1, 2005

Website:
http://astrojone.com

Press / Business contact:
support@astrojone.com

Social:
twitter.com/astrojone
facebook.com/astrojone
instagram.com/astrojone
youtube.com/astrojone

Releases:

Phone:
See contact information.

Description

Astrojone is a game design studio that creates Lost Cartridge Games - retro-inspired games based on the principles used to create popular franchises of the pre-2000s, all wrapped in the aesthetics of the same platforms. The studio was founded on the belief that since everything is a product of its time, bygone games can be analyzed and mined for their unique design choices and thematic elements.

History

2005

Astrojone founded as a one-person indie game development studio.

2010

Astrojone's mission statement and community were formed.

2012

Astrojone's most significant and still-ongoing game Buck & Miles was initiated.

2015

The Windows 95-inspired office simulator Payroll was released.

2019

The MS-DOS-inspired adventure game Kyoto 437 was released.

2019

The first annual Lost Cartridge Jam was launched.

Projects


Videos

Buck & Miles - Teaser YouTube

Payroll - Teaser YouTube

Zookeeper - Teaser YouTube


Images

download all screenshots & photos as .zip (11MB)
buckandmiles_screenshot7.png
kyoto437_screenshot2.png
payroll_screenshot1.png
payroll_screenshot6.png
kyoto437_screenshot4.png
payroll_screenshot5.png
buckandmiles_screenshot3.png
buckandmiles_screenshot1.png
buckandmiles_screenshot9.png
payroll_screenshot4.png
kyoto437_screenshot1.png
buckandmiles_screenshot5.png
kyoto437_screenshot3.png

There are far more images available for Astrojone, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (392KB)
logo

Selected Articles

  • "Payroll, a game that simulates both the excitement of working in an office building, and the thrill of running Windows 95, complete with 640x480 pixel resolution and sound effects ripped from an Adlib sound card."
    - Laura Hudson, boingboing.net
  • "There is no better way to unwind from a hard day at the office than by turning on the ol' PC and booting up Payroll so you can pretend to be putting in a hard day at another office."
    - Joel Couture, indiegames.com
  • "Killer soundtrack"
    - Jason Schreier, kotaku.com
  • "I'm genuinely keen to boot this up."
    - Shaun Prescott, pcgamer.com
  • "Against a Seinfield-esque MIDI soundtrack, fetch and carry errands never felt so damned enjoyable."
    - Joe Donnelly, rockpapershotgun.com
  • "With its jaunty MIDI background tune, hideously rendered motivational posters dotting the walls, and AltaVista web searches on blocky PCs, Payroll is worth taking a bit of your own check to experience."
    - Brittany Vincent, vice.com

Team & Repeating Collaborator

quackgyver
Producer

Jamie Sime
Writer

Adam Dickinson
Writer

Ray Hardgrit
Writer

Eric Shumaker
Writer

Jake Milner
Writer

Brentalfloss
Composer

Moot Booxlé
Composer

Robyn
Composer

Jakob "Jacke" Eriksson
Composer

Brandon Mysicka
Composer

Serpo
Composer

deathjester
Artist

Jason Perry
Artist

toadstone
Artist

J.S. "Dudesoft" Longstreet
Artist

Jaani Saarelainen
Artist

Mei Kat
Artist

Richard Tran
Artist

Thomas Mc Closkey
Artist

Polyducks
Artist

Oleg Filimonov
Artist

Jesse Ceranowicz
Developer

NicholasNC
Developer

Galv
Developer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks